OBJECTIVE:
The goal of this project was to create a mobile application UI for a
mental health care software.







PROCESS
At the beginning of the design, I usually conceptualize the theme of this design and the general style. Considering that this is a design for people who need help with their mental health, or who want to live a healthier life. I determine the approximate audience. Then choose the general style. I took into account that I needed to choose warm tones already visually not exciting colors. Scientifically purple is more evocative and has a calming effect on the spirit. A warm pink color of similar brightness to it would look cute and young. After I decide on the color I will then make a color block and pour it into PS to correct the brightness. The choice of the logo was based on a legend, the dream-eating tapir. The dream-eating tapir is a sacred animal that eats nightmares, but dream-eaters aren’t well known, so I chose a similar animal – the elephant. After deciding everything again I just made a simple basic workflow and then designed the UI step by step. populated the UI into the page and then adjusted the colors. Finally fine tuning the details and some fonts.
